These days, keeping up with games can be a full-time job. So how do you separate the signal from the noise, the wheat from the chaff, the Temple Runs from the Temple Jumps? Allow us to help by regularly selecting a gameYou Should Play.
I wasnt even looking for new games on the App Store when the trailer for After the End: Forsaken Destiny caught my eye. Despite its clunky, somewhat clich title, the game immediately piqued my interest with its smooth, perspective-based puzzles, constantly-evolving landscapes, and low-poly artistic style thats reminiscent of an all-time favorite, Monument Valley.
After the End: Forsaken Destiny is a linear adventure puzzle game that follows the parallel journeys of two little black horned creaturesa father and sonwho are traveling the same path at different times. You play as both the father and the son at different points in the game, sometimes swapping roles mid-level.
The father and son are traveling at different times, but occasionally their paths will intertwine.
In order to progress through the game youll need to forge a path by solving puzzlesyoull flip switches, pull levers, and look at problems from all angles, while simultaneously dodging enemies and avoiding dangerous obstacles.
The game features classic obstacles, like moving walls and spikes.
After the End: Forsaken Destiny is a premium title, but its well worth the $4 price tag. It has beautiful graphics and an immersive soundtrack that will make you feel like youre wandering through a dream. The puzzles are well-crafted and the game has a nice, easy pacenothing is too difficult, but you wont feel like youre breezing through them thanks to the games minimal direction. If you enjoy similarly evocative solo-adventure games like Monument Valley and Lumino City, heres why you need to check this one out:
Its a mash-up of everything you love: Ill be honestAfter the End: Forsaken Destiny isnt wholly original. The game clearly takes style cues from other popular games, including Monument Valley and the 2012 PlayStation 3 game Journey.
Okay, its actually surprisingly similar to Journey: This game also takes place in a sun-drenched desert studded with ancient ruins and mysterious geometric symbols; it also features a wordless, poignant sound-based storyline; and the main characters even have fluttering scraps of fabric that look a heck of a lot like the Journey characters magic scarf. Like Monument Valley, After the End: Forsaken Destiny features puzzles that depend on perspective and dynamism in the landscapethough its not quite Monument Valleys Escher-esque experience.
But this isnt a bad thing. After the End: Forsaken Destiny may have taken notes from these (and other) games, but the result is an informed, well-made puzzle game with a unique identity. The game captures the vastness of Journey and the cleverness of Monument Valley and combines the two with subtle, yet intentional, sense of direction.
Its beautiful and immersive: Most mobile games arent very immersive, and they arent trying to bedevelopers know youre playing on a 4.7-inch screen while youre waiting in line at Starbucks. The good news is that this makes the truly immersive mobile games (like this one!) stand out even more.
Its easy to fall in love with After the End: Forsaken Destinys beautiful graphics and detailed, dynamic landscapes and backgrounds. The game is rendered in an artistically low-poly style, which allows for smooth, high-quality movement and offers the same minimalist retro charm as other similarly-rendered games like Monument Valley. The smoothness of the graphics is important because one of After the End: Forsaken Destinys primary game mechanics is the ability to rotate the camera 360 degrees around your character for puzzle solving and path-finding.
The game lets you rotate your camera 360 degrees around your character so you can see the puzzles and pathways from different angles.
Whats especially impressive about this games graphics is the detailed background and visual depth in each landscape. As you sweep your camera around your character, youll see an accurate representation of future pathseven those beyond any checkpoints youve yet to reach. These visual details arent really necessaryyoud still get a great experience if there was a veil beyond each checkpointbut they do make the world appear impossibly vast and unexplored.
The games landscapes are impressively immersive.
The game also features a haunting, mesmerizing soundtrack, complete with sound-based puzzles and hints throughoutits definitely a headphones-on kind of title.
Theres something for everyone: While most puzzle games rely on one type of puzzlefor example, Monument Valley plays with spatial twists, yet Spry Fox is extremely dedicated to combining objectsAfter the End: Forsaken Destiny serves up a mix of puzzles. The game starts out with perspective puzzles (youll need to flip switches and rotate the camera to open up paths and collect artifacts), but quickly moves on to puzzles that require you to play with timing, obstacles, and musical cues. Halfway through the game youll have to fight a boss-type character by tossing rocks at it while dodging spikes and seeking shelter from powerful fans that will blow you off the platform and into a bottomless chasm.
This isnt just a puzzle gamehere the character fights a boss while dodging spiked walls and industrial fans.
After the End: Forsaken Destiny doesnt offer a ton of direction. Youll get a couple of tips when a new puzzle pops up, but otherwise youre mostly left to fend for yourself. Occasionally a question mark icon will appear in the upper left corner of your screen, and if you tap on it the game will point you toward your destinationbut wont give you any info on how youre meant to get there.
The developers occasionally throw you a tip, but for the most part youll just need to figure it out.
While the main goal of the game is to move forward through each level, theres more to the game than just completing each chapter. Throughout the world youll see collectible artifactsglowing cubes that, when collected, combine to make a series of statues. You dont have to collect these cubes to get through the game, but you will need those statues to complete the final level. Collecting the statue parts gets very tricky as the game progresses, as the pieces are tucked away in areas that are increasingly difficult to access (or even find). But its kind of nice that the game offers no hints for these optional statue pieces, because youll feel particularly accomplished when you finally manage to grab them.
Developer:Nexon M Platform:iOS(iPhone and iPad) Price:$4